Tasks

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Framework To-Do List

If you want to sort something out just put your name next to it, once it's done score it through.


  • Login/Users/Accounts

Done


  • Characters

- Inventory

- Skills

- HP

- EXP

- AP

  • Maps


- Tiles

\ Get tile type (tile image/description linked in)

\ Get tile

\ Get players on tile

\ Get surrounding tiles

\ Get player numbers

- Movement

\ N,S,E,W,NE,NW,SE,SW

\ Movement cost (tile type?)

\ Z movement

\ Interior/exterior movement


  • Interactions

- Get players on tile

- Attack

\ Get weapons in inventory

\ Populate attack list with players on tile

\ When attacking get target, modify hit rate if needed, roll to hit, take base damage from weapon, apply any reduction (armour on target?), modify target hp, modify user ap

- Use Item on Other

\ Populate inventory list for items that are usable, for those populate applicable lists for players on tile

\ When used get item script, get target id, apply script with target id as a variable

- Chat (local, whisper)

\ Local, send message to all players on tile (get player, add message)

\ Whisper, send message to target player (get player, add message)


  • AP system (for now), maybe use a background "server ticks" option with AP as something that replaces n mins of ticks?

- AP columns in database

- Regen tick for server


  • Inventory/Items

- Database based, linking table used


  • Skills


  • NPCS

- ai